Modern robots were first invested in the 1950s and have rapidly become omnipresent in the past decade, and would be more so with the advancement of both technology and the human society. The Friendly Robotics Project fits into this environment by aiming to transform the way robots and humans interact.
What does it mean to be human? What happens when artificial intelligence (AI) far surpasses human intelligence? These are but some of the questions Max Tegmark seeks to discuss and answer in the compelling, accessible yet intellectually rigorous โLife 3.0โ. Woven within this irresistible narrative are rich scenarios depicting future possibilities engendered by Life 3.0,…
DeMineCraft (DMC) Worlds was built to be an open innovation ecosystem focused on digital twin-based games with real world impact. The original notion behind DMC involves intertwining two different concepts: robotics and gamification into one big idea – a robot deminer controlled by gamers. In order to pilot-trial the concept, we narrowed our scope to…
A short post reflecting the past, present, and envisioned future for DeMineCraft (DMC).
We recently wrapped up the first phase of DeMineCraft (DMC) World project at our 3rd virtual open house. In this phase of the project, the focus was to build the first prototype of a sweet potato harvester robot.